Dead by Daylight

Midwinter Entertainment / Behaviour Interactive

On Dead by Daylight, I was part of a large, global Community team. My responsibilities initially focused on social media, then switched focus to community development. They included:

  • Creating custom dashboards, to track and analyze metrics. Utilize the data to determine benchmark and forecast KPIs, to determine post and campaign performance

  • Monthly social performance reports

  • Ensuring assigned tasks and content for each campaign was completed

  • Organizing the social content calendar

  • Introducing dedicated feedback threads to easily collect and respond to player feedback

  • Publishing patch notes on Steam and the forums

  • Player engagement on social and community platforms

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The Casting of Frank Stone

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Scavengers